Having a working proof of concept, Alexis and me started working on porting the paper prototype to a digital version. In the same time, we prepared an application for a grant from Pro Helvetia, an organization that supports Swiss artists. We also contacted a few artist friends to discuss early concept art and music.
You can watch here the pitch video we made for the submission.
Last week we looked in depth at setting up a company. We discussed and figured out the game budget and business plan, the legal issues as well as the philosophy and work ethics of the company.
We also did a bit of promotion, talking about the project when we had the occasion. In particular, Alexis went to a meeting of Mars Society, where he gave a presentation of the game prototype. The presentation was well received, and we had the opportunity to meet Claude Nicollier, a Swiss astronaut, who was quite enthusiastic about the project.