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Developer Newsletter 009

Hey there developer. 👋 Happy March! I know, we can't believe it's already March again either. 

As spring dawns, there are new open source events to attend, issues to solve, and fresh PRs to merge. In this issue, we are going to discuss the newly released rust-gpu v0.3, the upcoming foss-north 2021, highlight our contributors of the month, and more.



New to the newsletter? Welcome! I'm Celia, an intern on the Developer Relations & Ecosystem team here at Embark. Every now and then I'll send you a summary of what Embark's been up to in open source and the greater developer ecosystem.

Let me know what you think! You can send feedback about the newsletter or questions to
opensource@embark-studios.com.

TL;DR
Updates
 

Above: The Khronos Sci-Fi helmet model. glTF model viewer created by @msiglreith using rust-gpu (Source)

rust-gpu v0.3 is here!

We're excited to announce the third release of rust-gpu, our project dedicated to making Rust a first class language and ecosystem for GPU programming. You can read more about why we at Embark started this project in the original announcement.

Since launching in October 2020, we've achieved some pretty significant milestones - recent optimization improvements allowed us to finally retire GLSL in our internal engine, with 100% of our shaders now implemented in Rust 🦀.

Highlights from the v0.3 changelog:

You can read the full release over on Github.
Rust Linz, February 2021 - Celia Lewis - Getting started with Open Source

Talk: Getting Started with Open Source

Brand new to open source or wanting to get familiar with Embark's repos? 
I had the pleasure of speaking at the Rust Linz meetup this February about getting involved in open source development and specifically about Embark's Rust ecosystem.

If you're interested in learning how to solve a Pizzaria's "tire pizza" issue using Github and VSCode, you can check out the video now on Rust's Youtube channel.
Open Source

Projects We ❤️: Veloren

At Embark, we believe in supporting the passionate, creative, and growing family of the entire Rust ecosystem. We love sponsoring the people and projects that elevate the potential of Rust—making it more accessible, useful, and fun.

This month, we want to highlight the project Veloren, a multiplayer voxel RPG written in Rust. Inspired by games such as Cube World, Legend of Zelda: Breath of the Wild, Dwarf Fortress and Minecraft, this open source RPG has over 200 open issues on GitLab.

Contributors of the Month

Community is all about people, and we’re grateful to have you along with our journey. That's why we want to take the time to highlight the contributions, small and large, that developers like you add to our projects. 

Thanks to you all, Rustgpu is growing and evolving even faster than we could have anticipated. This month, we're featuring the recent contributions of 2 developers to rust-gpu who had their pull requests merged.
 

Henno (Hentropy)

Crate: rust-gpu
Fixed wgpu-runner validation errors on minimize
 

Rain (sunshowers)

Crate: rust-gpu
Allowed TargetInfo to be used as keys for maps and sets.
 
Events
 

foss-north 2021

foss-north is a free / open source conference covering both software and hardware from the technical perspective. It is held May 31 - June 1, paired with the community day on May 30.

Want to speak at foss-north? With openings for 25 or 50 minute talks, the Call for Papers is open until April 11. If you're part of a project or a larger organization seeking to demonstrate a workshop, a development sprint, an install-fest, or otherwise, the Call for Projects is open until May 15.

Contribute to open source!

Embark maintains many open source projects, and all of them welcome new contributors!

You can see all our projects on embark.dev and read our Contributor Guide for info on how to get started.

See Issues Labeled "Help Wanted"
Jobs

We're always looking for new people to join our team in Stockholm! Here are just a few of our current openings. 

Senior Game Programmer - Gameplay/AI
Backend Engineer - Commercial Tech
Backend Engineer - Data Team
See All Jobs 🚀
Community

Join us on Discord!

Want to chat more about Rust, game dev, or Embark's open source projects?

We created a Discord where you can chat with Embark devs, open source contributors, and game dev or tech enthusiasts. It's also a great place to discuss things from our newsletter!

Join the community
That's all for March! As always, you can let us know what you think of this newsletter by sending an email or reaching out on Twitter.
Happy coding!

- Celia

 
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