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Developer Newsletter 003

Welcome to the first Embark newsletter of 2020!

So far this year, we've been researching example-based placement and exploring new ways to create worlds. We've also got an exciting few months for events, starting with a Blender meetup and a new game dev conference in Stockholm.

New to the newsletter? Welcome! I'm Ari, and every month I'll send you a summary of what Embark's been up to in open source and the greater developer ecosystem.

Let me know what you think! You can send feedback about the newsletter or questions to

Exploring Example-based Procedural Placement

Anastasia Opara recently shared a sneak peak of example-based object placement, featuring an adorable kitty helping to build a virtual world.

Here's how she described the project:

"With this demo, our team wanted to explore a feeling of co-creation with a procedural system. The algorithm is embodied in this cute creature, which we internally dubbed Kittus Cognata (because latin is hip!). The kittus tries to assist you by mimicking your placements; it analyzes the neighborhoods of objects you place, and finds similar-looking locations in the level."

"In the previous version (in the gif above), our Kittus Spatium could only understand distances between objects. Recently we extended the algorithm to account for relative positions, allowing for more intricate compositions, including this continuous stone road."
See the full video and conversation on Twitter.
Open Source

❌ cargo-deny GitHub Action

cargo-deny, our utility for managing dependencies in Rust, is now available as a GitHub action! You can find it on GitHub.

This is a pre-release version, so please try it out and give us feedback! (Though we recommend avoiding relying on it until v1 is released)

Contribute to open source!

Embark maintains many open source projects, and all of them welcome new contributors!

You can see all our projects on and read our Contributor Guide for info on how to get started.

See Issues Labeled "Help Wanted"

[WAITLIST] Join us at the Stockholm Blender Meetup

On February 3rd, join us for an evening of talks and mingling about open source 3D software, Blender!

The event is currently full, but you can join the waitlist.

Meet us at "the thing"

We're sponsoring the thing! On February 22nd, join us at this mini game dev conference and hear awesome speakers (including our own Anastasia Opara) and roundtables while networking with other gamemakers in Stockholm.

You can get tickets for the event on Eventbrite.

Call for Speakers: Rust Meetups Stockholm

We're looking for more people to talk about Rust in Stockholm! If you are interested in giving a talk at a Rust meetup this year, we'd love to hear from you.

You can submit ideas for 25 minute full talks, or 10 minute lightning talks. If you're interested, please email with a short abstract of your topic and a bit about yourself.


We're always looking for new people to join our team in Stockholm! Here are just a few of our current openings.

Interactive Prototype Developer
Creative Tools Software Engineer
Internships - open application

See All Jobs 🚀
I hope to see you at one of our upcoming events! Let me know what you think of this newsletter by sending an email or reaching out on Twitter.

~ Ari
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