Exploring Example-based Procedural Placement
Anastasia Opara recently shared a sneak peak of example-based object placement, featuring an adorable kitty helping to build a virtual world.
Here's how she described the project:
"With this demo, our team wanted to explore a feeling of co-creation with a procedural system. The algorithm is embodied in this cute creature, which we internally dubbed Kittus Cognata (because latin is hip!). The kittus tries to assist you by mimicking your placements; it analyzes the neighborhoods of objects you place, and finds similar-looking locations in the level."